directional_eq

NODE

Lifts the band the ear reads as height, on the side component only, so the centre keeps its tone.

Parameters

FIELDWHAT IT DECIDESRANGEREQUIRED
depth_cut_dbFrontal depth dip gain on Side channel [dB] (-6.0 to 0.0 dB, 0.0 = bypassed).-6 〜 0no
height_freq_hzElevation peaking center frequency [Hz] (Blauert height band: 4000 to 14000 Hz).4,000 〜 14,000no
height_gain_dbElevation peaking gain on Side channel [dB] (0.0 = bypassed, up to 12.0 dB).0 〜 12no
height_qElevation peaking filter Q factor (0.5 to 5.0).0.5 〜 5no
{
  "depth_cut_db": -2,
  "height_freq_hz": 8000,
  "height_gain_db": 3,
  "height_q": 2,
  "type": "directional_eq"
}

How it is computed

M = (L + R) / √2                S = (L - R) / √2

1. peaking on S at height_freq_hz, height_gain_db, height_q
   (around 8 kHz, the band associated with perceived elevation)
2. optional dip on S at 3.5 kHz, q = 1.0, by depth_cut_db

L = (M + S) / √2                R = (M - S) / √2
Blauert measured that certain bands make a sound seem to come from above or in front regardless of where it actually is. Applying them to the side component only leaves anything centred, a voice or a lead instrument, with its tone intact.

Using it

  • It acts on ambience, not on the vocal.

    Because only the side component is filtered, what moves is the reverb and the room around the mix, which is usually what you wanted to raise.

  • The dip trades forwardness for depth.

    Cutting around 3.5 kHz softens how far forward the image sits. Used with the lift it reads as a taller, deeper space rather than a brighter one.

  • It is not loudness matched.

    Like the other spatial stages it counts as 0 dB in an A/B comparison, so lifting a band here can make a slot sound louder. Compensate with a gain node when you compare.